Metroid Prime Wii De Asobu Fixed Iso
Changes made to the original PAL version. Space Pirate Data and Chozo Lore Log Book entries were modified, altering the background story. The most notable change is that the Pirates never entered the Impact Crater and subsequently never encountered Metroid Prime. The listed order of Log Book entries was rearranged. The single Missile Ammo refill was expanded to three types in sizes of 3, 5 and 10. The Missile counter on the Combat Visor displays total Missiles along with remaining Missiles.
A voiceover narration was added to the intro and finale cutscenes. A voiceover was added to the scene after Samus loses a number of her abilities aboard the Pirate Frigate. Changes made to the Wii version (for all regions)Note: All the changes in the original PAL version above were used in the Wii version unless otherwise stated. Manolo sanlucar locura de brisa y trino. The game uses a similar control system to Metroid Prime 3. The game supports 16:9 widescreen.

Metroid Prime Hunters Unused
Difficulty settings have been changed from Normal and Hard to Normal, Veteran and Hypermode.